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Publishing and a new Group project
This week I finally become a Gamegen alumni and I'm so excited. I'm so proud of myself for all I have learn and will learn in the future....
jacoblince8
Aug 2, 20241 min read
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My Contribution to the 3D Art Jam
I was able to contribute some great stuff to a 3D Art Jam that was happening at Gamegen. Using what I learned about Material switches and...
jacoblince8
Jul 19, 20242 min read
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Dynamic Material Instance Actors
Hey ya'll. I just got back from a great two week vacation recently with my family and I have been hard at work with this blog since I now...
jacoblince8
Jun 28, 20242 min read
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Shaders in Unreal-Raymarch Diffusion and Reflection
Continuing with following the shader tutorials I learned this week about Adding shade diffusion and light reflection to my raymarched...
jacoblince8
May 31, 20241 min read
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More Unreal Shaders-Raymarching and Switches
I'm continuing the tutorial series about shaders that I found and have learned a lot of great stuff this week. Apparently, there is a way...
jacoblince8
May 24, 20241 min read
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Shaders in Unreal
I decided to pivot to learning shaders with Unreal's material graph code. I found a video series about how you can translate graph to...
jacoblince8
May 17, 20241 min read
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Another problem with my shaders
I started following a new set of videos about PyOpenGL from the guy who made the ones I was originally following. He wanted to remake...
jacoblince8
May 10, 20241 min read
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Adding tool to Unreal Engine 5.4 (also OpenGL Roadblock
I'm still trying to figure out OpenGL. My code with pyopengl that was suppose make triangle just doesn't want to work correctly for some...
jacoblince8
May 3, 20241 min read
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C++ Trivia game
In the past few weeks I have been helping Gamegen to beta test some of their new course material. Recently they have been meaning to as...
jacoblince8
Apr 26, 20241 min read
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An error and a slight expansion
My progress with OpenGL has hit a snag. For some reason one of the library that I created can't be access and is showing an error...
jacoblince8
Apr 19, 20241 min read
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Expanding my tool
I figured out how to make a plugin work on multiple versions of Unreal Engine. First, I made a new folder for different versions of the...
jacoblince8
Apr 12, 20241 min read
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Switching up the approach.
I recently got a message back from Unreal saying that my Tool Opener would not be accepted for one particular reason: not enough things...
jacoblince8
Mar 29, 20241 min read
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My free tool opener
I showed a preview of this smaller project that I had where I made a widget that could open my tools for you without having to dig around...
jacoblince8
Mar 22, 20242 min read
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Me and my Tool are getting some attention
I was recently featured on social media as a student developer on Game Gen's Facebook page. I'm really looking forward to more people...
jacoblince8
Mar 14, 20241 min read
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IT'S FINALLY OUT!!!!!
After a long process of updating the software to each note that I was given and putting together new pictures for the product page to...
jacoblince8
Mar 7, 20241 min read
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Brief Tool update
I had to fix a part of the Batch Renaming functionality for the Streamline tool. For some reason, it's hard for the Python executes to...
jacoblince8
Mar 1, 20241 min read
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I finally have something to resubmit
It took a few weeks and I have been updating the blog each week with my progress but now it's time to package my new build and submit my...
jacoblince8
Feb 23, 20241 min read
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A bit of a snag but some progress
I had a bit of a snafu. I was testing some graph structure for the UI widget for the streamline tool and decide to keep my testing...
jacoblince8
Feb 16, 20241 min read
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New Custom Mesh Features and Fixed the Converter Problem
This is a short video of the new calls I made for custom mesh place by copy pasting some of my Blueprint and Python code I have already...
jacoblince8
Feb 9, 20241 min read
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Custom mesh placement
Everything worked on it's own expect the custom mesh placement. It's a problem of getting some reference to the selected mesh and getting...
jacoblince8
Feb 2, 20241 min read
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