

Welcome to the JL Zone
My name is Jacob Lince. I have skills in video game programing with construct3 and various versions of Unreal Engine. I also have some developing art skills as well.
Colaborations
Otherworld:
This is an FPS project that was made for a monthly Artjam at the Gamgen program. I worked on a basic AI setup for the spotlight enemy in the game.
Warlock:
Warlock is an Action-RPG worked on in collaboration with fellow students and teachers. I set up the different sound queues for the animation tracks of a scorpion enemy to play some ones custom sounds at the right time.
Scripting and Unreal Engine
Python Script with Blender:
I have been experimenting with Blender's scripting tab and learning how to use Python in the program.
Unreal Sequencer Cinematics:
This is from a tutorial Where I learned how to use UE to make cinematics
This is from a tutorial Where I learned how to use UE to make cinematics
Unreal Editor Utility widget made with Python Script:
I found a guide for learning how to use the API's for Unreal's Python plugin and was able to make some tools that could speed up parts of the development process.
This as well a many other features have been added and implemented into my new Code Plugin for Unreal Engine, the "Streamline Tool." It is now available on the Unreal Marketplace.

You can learn more about the development of this too on my blog.