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Work-in-Progress report: Lazer fight (Gun Fight lesson project) Part 2

  • jacoblince8
  • Apr 8, 2022
  • 1 min read

Well this turned into a big bubbly butt project. It's taking me a while to put things together and sort through all the pieces. Just look at all the code I have so far:






Yeah, quite the unwieldy Hydra this has turned into, and that's just a few examples. The idea was to give the concept a Sci-fi spin and add in some reload and health mechanics to the game. I recently updated the batteryUI design and made a healthUI for that measurement:








Everything seemed fine until I hit a couple of unexpected glitches with the characters:



Basically it all comes down to the collisions working how their supposed to. With some help from an instructor I was able to fine and fix this little hanging chad:


This was an old piece of useless code that was messing with the outlaw. I was able to fix it and he works normally now but the sheriff still doesn't want to take the hits. At this point I might need a bit more help on this project. Hopefully I will have a finish project for you by next week.

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