Tank Project
- jacoblince8
- Mar 4, 2022
- 1 min read
This is my next Project for the GameGen Program. This time it was from the Tank lesson. I learned about Boolean triggers and used them to set a firerate for the basic cannon fire. I also learned about level design and made my own coarse based on the original tank game I used an invisible border to figure out where I would place the mines at. the reason I call it Shower Tank is because the structure and colors ended up looking like a tiled shower floor. XD Finally, the last part of the lesson tasked me with adding a NEW FEATURE to the game. I chose to add a spawning powerup that gives you a new rapid fire weapon for six seconds. The chalenge is they spawn in some hard to reach places and one hit with rapidfire only gets you 0.1 points instead of a full point. But with some skill you could you could get a few full points with it as well. I hope it turns out to be pretty cool!!
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