Platformer update #6
- jacoblince8
- Jul 22, 2022
- 1 min read
Hey everyone. I've got another update for you. This time I'm getting more in depth with the game design. We'll start by posting a few variables. I want to show you how I've been tweaking the mechanics for the platforming. Here's the previous values that I used when I recorded the video in the last blog.

I tightened things up a bit more so everything feels right. Here are the current values.

This is what the game plays like now for an example.
I'm also looking more closely at level design. I'm messing around with the tile patterns and figuring out how I want everything to work. Right now I'm coming up with a design for how bosses would regularly work. I'm making a basic picture for a demo.

And that's about it. Thank you for reading my blog post today. I'll keep you updated each week so that you can check out my progress.
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