Advancing Python in Unreal Engine
- jacoblince8
- Sep 22, 2023
- 1 min read
I recently started following a new tutorial webpage to further my knowledge base for using Python in Unreal engine. This one focuses more on using the the Plugin's API list which makes it a lot easier to access Unreal functionality once you learn how to read it. I'm starting to get these processes a lot more.
Here's a few scripts that I made, the first one places a cube object into a level and there's other function variations that place them differently:
The other script folder has to do with batch-renaming. This is where you put prefixes to certain files depending on what kind they are. I had to take screen shots of the code because clicking on the script files in Unreal deselects the other files you would want to rename so it has to be called from tools.






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